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Rash One

(image)

King Dowrein I, Memoirs of a mercenary:
'They're bad enough still in the shell. Once hatched, the particularly nasty-tempered ones could knock a man clean off the saddle in one blow. On more than one occasion the ugly brutes used their speed to get into our rear, where they did terrible damage to our injured soldiers.'

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Information

Advances from: Unhatched
Advances to: Reckless One
Cost: 30
HP: 45
Movement: 6
XP: 72
Level: 2
Alignment: chaotic
IDRash One
Abilities:

Attacks (damage - count)

(image)ram
melee
7 - 3
impact
charge

Resistances

(icon) blade30% (icon) pierce30%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane-30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water9910%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen230%
(icon) Hills250%
(icon) Mountains350%
(icon) Mushroom Grove240%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable9910%
(icon) Village150%